Hostile Neural NetworksTrain neural-net "Data Models" of mob behaviour, simulate kills, harvest drops
About
Mob-farming overhaul. Catch a mob, train a Data Model of it (1000 kills' worth of behaviour learning). Run the trained Model in a Simulation Chamber → spawns predicted Prediction items for the mob (raw flesh, bones, gunpowder, whatever vanilla would drop) at a steady rate. End-game: kill no actual mobs, just farm Models for endless passive drops. Clean alternative to mob-spawner farms.
Getting started
Auto-loads with the pack. Open JEI/EMI and search for the mod name to see all the items and recipes it adds.
What you can do
- Train neural-net "data models" of mob behaviour
- Simulate kills
- Harvest drops
Endgame goals
Endgame use of Hostile Neural Networks integrates its top items into your main base — see the official docs for the full progression.
Integrations with other AYN mods
- EMI — Recipes are visible in EMI.
- Jade — Block tooltips render through Jade.
- FTB Quests — Used as quest reward / objective material in the pack quest book.